Birds eye view from X,Y,Z

Hello,
Based on the previous discussion I have calculated the depth and from the 2D coordinates calculated real world coordinates. Now I have X,Y,Z. I have used X,Z to plot and the points make sense. How can I make bird eye view with these information. Any information,blogs or mathematics ?
I have used
Coordinate Frames - Stereolabs
https://support.stereolabs.com/hc/en-us/articles/4554115218711-How-can-I-convert-3D-world-coordinates-to-2D-image-coordinates-and-viceversa-

Hello @Akshay,

If you want to see exactly how we did the visualization in our samples, you can take a look at their source code: https://github.com/stereolabs/zed-sdk/tree/master/object%20detection/birds%20eye%20viewer

I’m quite confused about what you want to achieve exactly. In my understanding, plotting with X and Z coordinates would give you a bird’s eye view, what more do you need?

Yes, the X,Z will give the position which is the bird’s eye view. Since ZED is a camera it will be in a V shape in the birds eye view. I want to know if there is certain values of X,Z that are not possible ? How to detect outliers ?

What is the field of view from the ZED camera.

The field of view depends on the model and resolution.
A summary is available on this page: https://support.stereolabs.com/hc/en-us/articles/360007395634-What-is-the-camera-focal-length-and-field-of-view-