Hi,
Is the calibration process of ZED360 accessible with the SDK? I’d like to integrate the calibration process into my own solution without having to use a separate software.
Hi,
Is the calibration process of ZED360 accessible with the SDK? I’d like to integrate the calibration process into my own solution without having to use a separate software.
Ok, thanks for the quick reply!
But, is fusion sdk supported in the most recent Unity SDK? Can I load the calibration file from ZED360 for multiple cameras in Unity?
Hello @bastidererste ,
To use the multi-camera body tracking Fusion within Unity, you currently have to use our Live Link for Unity sample.
The calibration process must however be done in ZED360 beforehand.
Jean-Loup