ZED360 code for implementation in software


Is the calibration process of ZED360 accessible with the SDK? I’d like to integrate the calibration process into my own solution without having to use a separate software.

Hi @bastidererste
Im sorry but that’s a piece of closed source code.

Ok, thanks for the quick reply!

But, is fusion sdk supported in the most recent Unity SDK? Can I load the calibration file from ZED360 for multiple cameras in Unity?

Hello @bastidererste ,

To use the multi-camera body tracking Fusion within Unity, you currently have to use our Live Link for Unity sample.
The calibration process must however be done in ZED360 beforehand.


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