ZED360 auto loads all my cameras then in calibration stage can't find any/finds only one

Hi everyone,

This is my first time using the ZED 2i cameras. I managed to follow the entire ZED360 to Unity pipeline and it worked, but it was only doing ~15FPS which is too low for my realtime tracking purposes.

I have four cameras and am using an additional USB card.

I tried moving one camera from the card to a native port but it only got me about 1-2 FPS extra. I tried giving two of the cameras power and it didn’t change anything.

I tried unplugging one of the cameras to see if I might be able to get away with three, but when I went to recalibrate I ran into my current set of issues.

In the room set up ZED360 finds all the cameras, but in the next stage when I go to calibrate, it either says there’s only one connected, or it throws a corrupted frame error. I have been trying different combinations of cameras plugged in, and tweaking settings in the room set up. Most of the time the corrupted frame error happens straight away, but at one point when I had just two cameras and the Neural and Fast settings on it worked for about 20 seconds before throwing the error.

Any help would be much appreciated.

Update:

It’s still throwing the corrupted frame error with three cameras today when going through to the calibration step. With two cameras it finally started calibrating, then threw the error after I’d been walking around for a few minutes. On the next attempt I finished calibrating quicker so I now have two cameras working. The FPS is 20-22 and still feels way too laggy to be usable, and it’s still leaving ghost skeletons behind. I have one camera plugged into the card and the other into a native port, and one camera has extra power.