Hi, I am trying to create my own Body Tracking content in Unity. I am using Unity 2022.3 LTS.
I followed the documentation on Body Tracking to get started and have run into an issue where the Body Tracking module would spawn the Avatar with its arms and legs all pointing upwards, then it does not move nor animate. Like in the following image.
Is the Animation Smoothing value on the BodyTrackingWrapper set to 1? That would give this kind of things.
It should not be the default value, that’s an oversight, I’ll fix this for the next release (which will be out today or tomorrow). I’ll also clamp the value so that it won’t prevent the avatar from moving.