I go to Window > Package Manager
I click on the + icon then add the link here for installing from git
After the SDK plugin is installed I repeatedly get the error below and in some instances it crashes my system.
I go to Window > Package Manager
I click on the + icon then add the link here for installing from git
After the SDK plugin is installed I repeatedly get the error below and in some instances it crashes my system.
I also have the dependencies installed and the tools that come with the zed sdk work so it seems like a plugin issue.
In another issue (maybe not related) someone asked to see the ldd libsl_unitywrapper.so output so I am putting it here just it case.
Additional Information:(Since the post didn’t let me edit it again)
The DllNotFoundException: kernel32 error appears in the Unity Editor on Linux when the ZED Unity Plugin is imported, even if no ZED SDK is installed on the system. This happens after ensuring all C# within the plugin compiles (e.g., by conditionally compiling out XR dependencies if the XR package is not installed) and all native library assets within the plugin are correctly configured for their respective platforms in Unity’s inspector
I have managed to make an older setup work with ZED SDK 4.2.5, Unity6 and Plugin 4.2.5 but the same error persists on higher plugin setups.
I am also running into this error when trying to import the ZED SDK Unity Plugin. Is there a solution to this?
Ubuntu 22.04
ZED SDK 5.0.3
Cuda 12.9
I am encountering this error with Unity editor versions 2021.3.45f1, 2022.3.62f1, and 6000.1.12f1. All editor versions are installed with Linux Build Support (IL2CPP) and Linux Dedicated Server Build Support.
Any sort of solution that would allow me to use the ZED Plugin in Unity would be greatly appreciated.