ZED SDK Object Detection 3D Bounding box. Including a minimum range or masking out certain pixels

Hi ZED Team,

I’m testing the 3D Bounding boxes generated from the 2D bounding boxes I’m providing through my own model to the ZED SDK. I’m noticing that the 3D bounding boxes the SDK provides for objects that are partially by another object are often clipped to be the close object instead of the proper object behind it.

Are there plans to improve the SDKs 3D bounding box output to improve upon this? Could there be a “minimum range” setting to mask out these close pixels as I know this far object will always be at least 3 meters from the camera.