I have an Oculus Rift plus ZED Mini and Windows 10 PRO.
The ZED Mini Sampels work fine with Unity 2019 and the XR setting “Oculus” at Player.
If I create a new project with Windows 2021, import ZED_Unity_Plugin_v3.5.2.unitypackage, what do I have to do that the samples run correctly?
I go to Edit Projet Settings and activate XR-Plugin Management for Oculus.
When I start the Solar System example, something happens to the Oculus Rift, but I don’t see anything in the Rift.
I still have to adjust or import something ?
Thanks for any help