I just got my new ZED 2 camera this week and, I’m now using it on a 3d scanner I’m developing. I’ve been trying to perform scans of very shinny parts (almost mirror finished), but I’ve been very unsuccessful with the ZED camera so far (and all other sensors that I’ve tried). Even though I’m very familiar with this problem, I wondered if anyone here has some tips to improve the scanning quality of the ZED camera when dealing with shinny objects or even just textureless objects. That can be just some optimal settings (There are a lot of settings on this camera to tweak), or also the environment set up, like different lighting or displacement of the parts.
I would be very grateful if anyone could help me with this, I’ve been dealing with this problem for a while now and I had the hopes that I could solve it with the ZED camera, but yeah, even though I get better results than with other sensors that I’ve tried, these are not very satisfying yet.