Hi,
I’m encountering a strange bug where switching the virtual camera (i.e., changing to a different camera view using BP_Virtual Camera only works in “PIE mode” (Play In New Window Editor), but not in default viewport play mode also not in build. In viewport play mode, the Zed UI rarely appears, and when it does, the camera transition only succeeds on rare occasions.
Do you have any idea why this might be happening or how I can fix it?