I used the Zed SDK with my Zed Mini a few years ago, and had only a few little issues, but got it working. Now, I’m now trying to use the Zed Unity Package with the latest Unity version, and encountering numerous issues getting it to work with the new XR Plugin system. So I thought I’d use the latest Visual Studio to make my own C# wrapper … nope! Used Cmake to build the samples / helloZed projects, and they wont compile or run correctly. Something about the DLL supplied is release, and wont work with my project in debug mode (but I need the debug mode to test and learn).
I’m out of ideas and just about ready to box up my Zed and shove it in the closet again. Can anyone provide a VS2019 project that produces both a sl_zed64.dll and sl_zed64d.dll? Or perhaps a Unity package that works with Unity 2020? Y’know — 'cause its 2021 now?