When hitting play in any level in Unreal Engine 5.4 ZEDSamples project (didn’t modify anything, downloaded from here), the editor crashes with this error:
Unhandled Exception: 0xc06d007e
KERNELBASE
UnrealEditor_Stereolabs!__delayLoadHelper2() [D:\a_work\1\s\src\vctools\delayimp\delayhlp.cpp:312]
UnrealEditor_Stereolabs!_tailMerge_sl_zed_c_dll()
UnrealEditor_Stereolabs!USlCameraProxy::CheckAIModelOptimization() [E:\UnrealProjects\Plugins\zed-UE5-5.0.0\Plugins\Stereolabs\Source\Stereolabs\Private\Core\StereolabsCameraProxy.cpp:1252]
UnrealEditor_ZED!AZEDPlayerController::Internal_OpenZedCamera() [E:\UnrealProjects\Plugins\zed-UE5-5.0.0\Plugins\Stereolabs\Source\ZED\Private\Core\ZEDPlayerController.cpp:416]
UnrealEditor_ZED!TBaseUObjectMethodDelegateInstance<0,AZEDPlayerController,void __cdecl(void),FNotThreadSafeNotCheckedDelegateUserPolicy>::Execute() [E:\Program Files\UE_5.4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:650]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
All models are optimized, CUDA 12.8 is installed.
I tried with ZED SDK 5.0.1 and 5.0.2, in Windows 10 and 11 as well but the same thing happens.
What I noticed that it says “This version is compatible with version 5.0.0 only of the ZED SDK.” However, I can’t seem to find 5.0.0 release version of the ZED SDK. Could this be the problem?
Any help is appreciated!