Unity URP & VR camera


I’m using zed mini for my research project in Unity with Vive Pro2.
Because of the research purpose, I also need a VR camera in the scene.


  • UPR setting (due to shader modification)
  • Zed stereo rig & its frames
  • But don’t have to render the whole frames in the scene
  • VR Camera scene & its render texture

But when I attach both VR camera and Zed rig in the scene,
error messages (e.g., Camera stack state already exists… rendering has not been configured properly) come up.

I attach a screenshot of my current camera setting and the error messages.

How can I remove those error messages and use VR camera and Zed stereo rigs at the same time?

Thank you for your help in advance.

Best regards,

Camera Settings


I’m sorry for the late reply.

The plugin has not been made to add the ZED Stereo Rig and a VR Camera simultaneously in a scene.

Can I ask you why you need to do that in the first place?

I’ll need to do more tests in order to find a potential solution to your problem.


Stereolabs Support