Unity crash with multi-avatar skeletal tracking demo

Using a fresh install of Unity (2022 version) and the latest SDK, I ran the multi-avatar demo with one ZED 2, and it worked fine, but when I clicked STOP on the game window Unity crashed and closed. I reported it to Unity and they identified it as Zed related:

The comment below has been added to your issue submission: IN-56033: Jonas Baliutis: Hi, Thank you for contacting us. The following stack trace was generated after the crash: {noformat}0x00007FFF798D4BA9 (sl_zed64) slutils::cv::hal::LU32f 0x00007FFF798D443E (sl_zed64) slutils::cv::hal::LU32f 0x00007FFF798D4E53 (sl_zed64) slutils::cv::hal::LU32f 0x00007FFF798E1D46 (sl_zed64) slutils::cv::hal::LU32f 0x00007FFF798E3704 (sl_zed64) slutils::cv::hal::LU32f 0x00007FFF798DA51F (sl_zed64) slutils::cv::hal::LU32f 0x00007FF810A91BB2 (ucrtbase) configthreadlocale 0x00007FF811737344 (KERNEL32) BaseThreadInitThunk 0x00007FF8133E26B1 (ntdll) RtlUserThreadStart{noformat} The issue is related to the {{sl_zed64.dll}}, which is a 3rd party package. Currently, Unity does not support 3rd party packages, thus, we recommend contacting the developer of that package for further assistance. If you have any further questions, please feel free to ask. Regards, Jonas Customer QA Team Your bug report has been resolved as Third Party Issue.


Can you share the whole crash log please?

You can send it at support@stereolabs.com .


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