Hi
I’m implementing an Unity app with HTC Vive pro2 and zed mini.
I’d like to render the camera frame in the same scale & distance as real world.
To match it, how can I do?
Thank you in advance.
Hi
I’m implementing an Unity app with HTC Vive pro2 and zed mini.
I’d like to render the camera frame in the same scale & distance as real world.
To match it, how can I do?
Thank you in advance.