Problem with zed2i camera in Unreal Engine 5.4

Hi guys,
i have a problem in BodyTrackingMulti in Unreal Engine 5. Specifically the ZED canvas that shows the real footage, flickers a lot diminuishing the body tracking accuracy.
Do you have any idea on how to fix? When i run the depth viewer the footage is fluid and clean!
2024-08-03 16-01-43.mkv (2.8 MB)

Hi Cubia,

If the issue does not happen in other SDK tools or samples, I suspect it being an issue of drawing the image on the canvas.

Does this issue happen for any resolution/frame rate?