When running body tracking code in Unity it starts by trying to optimize models. It goes for a while and then times out teling me to the ZED Diagnostic tool instead. When I do that, I check off HUMAN BODY 38 FAST DETECTION as a starting point and click to optimize. It pops up a small white dialog that says Diagnostic in the hader but is otherwise empty. The green spinner on the bottom right freezes and nothing happens. Basically its frozen. I’ve tried different models always with the same outcome. It works fine on my work/live machine but at home on my dev machine this is the issue.
I’m using ZED SDK version: 5.0.3 CUDA version v12.1.105 Processor intel core i7-8700K. Graphics NVIDIA GeForce GTX 1000 3GB. Under AI models every one of them says not optimized. I realize its a low performance computer but my ZED isn’t even connected to this one, I’m using SVO files here and just doing a bit of extra development.