LiveLink UE5.3.2 ZED 4.1.3 conected but no Animation subject

Hi like in title, if livelink sender (multicast and unicast also) stay on the same machine it connect, shows Camera subject, and detected skeletons subjects. But if I do this over LAN (firewall, basic project checked) it connect, show camera subject but no any skeleton subjects. Try run 5.4 but can’t compile livelink plugin. Have some one something similar ?

Hi @MechatronicMan

For the 5.4 part, I don’t think we’ve ported it yet, so there certainly are some issues left. We’ll do it shortly, in the meantime you need to navigate the errors to get it to work (the “Output” logs is way more helpful than the “Errors” in Visual Studio for this).

For the skeleton detection, are they detected on the senders’ side?
And do you have camera positional data, or just the information that there is a connection?

Hi Jean-Loup
You have misunderstood, I’m using 5.3.2, just say if it is possible use newr version. My problem is in 5.3.2 on two windows PC.

I have no errors in logs, the reciver in UE say that livelink sender is conected and in subject table see only camera. Didn’t look if data inside are ok, i will do it tomorrow. In sender preview skeletons are appear correct.

So I have checked and camera subject have all needed data, but no skeleton subjects.
image

and if I run on the same PC (where sender is) UE project Live link show me all subjects
image

So it looks like don’t send Animation subjects over LAN only on loop back (test on both directions on both PCs)

I know that’s not an ideal answer, but we tried on our side, on 2 Windows machines, and had the expected results (sources for animation appearing, and avatars moving).

I recommend:

Also, to be extra clear:

  • Does this happen with the mono sender, the fusion sender, both?
  • Are both machines running the same version of the SDK? (it should not matter for recent versions, but still)

Hi, so i have reinstalled SDK, and unreal, use clean project with no success… check firewall etc. looks ok. But checked packages by wireshark and it looks like only packages with camera data arrive to second PC! body package are lost!!! I have monitor network traffic in the same moment and don’t know why not all package run over network.

OK I HAVE FIND IT!!! it turned out that on one PC “Jumbo frame” properties in Ethernet card was to small. As You can see packages has over 7950 size, so hardware didn’t receive it, and cut it off. After changing over 9000, get all packages. Thanks for Your help :slight_smile:

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This is definitely going into a new “Troubleshooting” part on the repository’s readme and in the doc.
Thank you for the report !! :smiley: