Livelink ERROR X not PSD

Hi there, after upgrading to 3.7.6 from 3.7.2 livelink for Unreal is throwing this error:

ERROR X not PSD : -1.000000
1245704832.000000 0.000626 -0.000000 0.000346 86707616.000000 0.000022 -0.000016 0.000012 -0.040734 -0.001396
0.000626 1319592448.000000 -0.001671 -0.000127 0.000002 91851496.000000 -0.000000 0.000005 0.000078 0.000002
-0.000000 -0.001671 1245708416.000000 -0.001954 -0.000000 -0.000059 86707736.000000 -0.000067 0.000138 0.000016
0.000346 -0.000127 -0.001954 1319592448.000000 0.000002 -0.000010 -0.000003 91851496.000000 0.000020 0.000000
86707616.000000 0.000002 -0.000000 0.000002 6035336.000000 0.000000 -0.000001 0.000000 -0.001427 -0.000049
0.000022 91851496.000000 -0.000059 -0.000010 0.000000 6393410.500000 -0.000000 -0.000000 0.000001 -0.000000
-0.000016 -0.000000 86707736.000000 -0.000003 -0.000001 -0.000000 6035340.500000 -0.000000 -0.000011 0.000000
0.000012 0.000005 -0.000067 91851496.000000 0.000000 -0.000000 -0.000000 6393410.500000 0.000001 0.000000
-0.040734 0.000078 0.000138 0.000020 -0.001427 0.000001 -0.000011 0.000001 6135179.500000 427020.125000
-0.001396 0.000002 0.000016 0.000000 -0.000049 -0.000000 0.000000 0.000000 427020.125000 29722.281250

Something to be worried about?

2 Likes

me too, but it run fine

Hi all,

This is a debug/warning message meaning some skeleton data are too noisy. It should work fine as the SDK will remove these very noisy data (generally, these detection are not associated to a correct person).

We’ll move this message into a log file for the next release.