I’m working on a project on extracting depth of a specific item in the scene which is extremely sensitive to realtime performance.
I’m wondering can it be more efficient on depth-computing if I could manage the images pushed into depth-computing module by keeping specific Mat ROI and delete the rest part according to YOLO’s result so that I can improve the operation efficiency.
Furthermore, is it possible to achieve that on Gstreamer ?
Hi @Myzhar , when the ROI is set, should the depth map be calculated within this area? Or just crop the ROI from the whole resolution depth map to output
@lin-yuxiang I checked with the SDK Team to confirm this, and I was wrong.
The ROI is extracted from the full depth map.
It’s not possible to calculate the depth map on a subsection of the images.