How to migrate Unreal ZED plugin to other project

Hi,

May I have the recommended steps on migrating ZED plugin to an existing Unreal Engine 5.4 project?

At the moment, my project work fine with the ZED plugin, but the way we did was to migrate everything we developed from an existing Unreal Engine 5.4 project to the ZED plugin sample project in order to keep the ZED 2i cam to remain working properly. We believe this is not a proper way to do it.

May you please tell us more on the proper way to migrate the ZED plugin to an existing Unreal Engine 5.4 project? Any info would be high appreciated.

Thanks.

Hi @KenTYLeung,

We’re discussing ways to package the sample project properly so that it’s easily manageable as a plugin with all the samples included, but it’s not done yet.

I think you can “just” migrate both the plugin and the samples to another project like you would do with another sample project from the Epic Store for instance.