I meet some problems for use zed mini in tracking mode and use controller of vive tracker.
I try to used ZEDControllerTracker.cs script but the controller or vive dont go to the right place and cannot see him from the camera.
Enable controller drift fix not fix the postion relative to the device on the vr heaset.
Please clarify this point :
Is it possible to use spatial mapping with vr headet and have controller and tracker to the right position ?
Really need to use spatial tracking in vr experience.