hi there, i know this topic has been brought up few times before, so i tried reading past infromation but still having some questions.
I wish to record the body tracking data, than applying it on a different humanoid rig animation controller. i tried through Unity recorder tool, but couldnt use the output .anim file on a humenoid model, Unity sees the recorded data as a generic rig, which cant be applied later on, even to the original model and rig its been recorded from.
any solutions or ideas for achieving it?
thank you all.
yinon