Is it possible to run fusion body tracking from within a Unity application without using live link?
Ideally, I want every program and script integrated inside my Unity application - I don’t want to have to run fusion sending of skeleton data in a separate program and fetching that data in the Unity application. Is it possible to integrate everything in the Unity application? Like your body tracking example with one camera, only for multiple cameras fused: Body Tracking - Stereolabs
Theoretically, it’s possible to install both the Unity and the Live Link for Unity packages in the same project. You might encounter namespace issues, please report if you do, and we’ll fix that as soon as we can.
Theoretically, it’s possible to install both the Unity and the Live Link for Unity packages in the same project. You might encounter namespace issues, please report if you do, and we’ll fix that as soon as we can.