Full HMD zed2 display

hello everyone,

Working on XR project with unity and ZED. I use a Varjo XR-3 HMD.

Did you know if in anyway I can use full view on HMD with my streamed ZED camera.

I have use the ZED_Rig_Stereo into my XR RIG camera, I got my video streamed by my Jetson but here a representation of what I see in HMD :

I wish to stretch my both image for filling my HMD view and keep the stereo (3d depth) render.

Is that possible?

Thanks in advance.


You can change the scale of the plane where the zed image is displayed on (here : https://github.com/stereolabs/zed-unity/blob/master/ZEDCamera/Assets/ZED/SDK/Helpers/Scripts/MR/ZEDMixedRealityPlugin.cs#L443).
However, it is not recommended to modify it because It will distort the image.

Best regards,
Benjamin Vallon

Thanks for the help ! At least the distortion is not that bad… in fact, the ZED2 resolution is so low compared to the HMD quality that make a very, very bad result, need to found 4K stereo cam I think for a correct result.
And weird effect, between regular screen and HMD, the latency and FPS seem to be slower on HMD than in screen.

HMD spec :

Full Frame Bionic Display with human-eye resolution.

Focus area (27° x 27°) at 70 PPD uOLED, 1920 x 1920 px per eye

Peripheral area at over 30 PPD LCD, 2880 x 2720 px per eye

Colors: 99% sRGB, 93% DCI-P3
FOV : Horizontal 115°
refresh rate : 90 Hz