Foot keypoint not evaluate correctly in SDK 3.6.5 body tracking sample code for BODY_FORMAT::POSE_34

I downloaded and ran SDK (v. 3.6.5) the sample for body tracking and when I tried BODY_FORMAT::POSE_34, the foot keypoint didn’t seem to follow my body/leg.

So, I wonder if this is my fault or an SDK bug. I’m using Nvidia T600. Here are some ss. Thanks

Screenshot 2022-02-22 104530

Hi Maitai,

It is an excepted behavior for current SDK version. we only use hip and knee orientation to compute foot orientation. It will be improved in the future version by using more keypoints.