If I were to mount a ZED Stereo Mini to a VR Headset, would the camera be able to track the headset user’s body? Or does it need to see a full body to perform tracking?
You can use the sl::AI_MODELS::PERSON_HEAD_DETECTION or sl::AI_MODELS::PERSON_HEAD_ACCURATE_DETECTION to track only the head:
I’m looking more to getting the 3D bounding box, 2D bounding box, and mask data that’s passed to Unreal Engine in the plugin. But from the perspective of the user.
That’s the purpose of this AI model.
Awesome! Thank you so much