Fbx tracking script

Can anyone help me write a script I can use to extract the camera motion data from an svo2 file and convert it to something that can be used in Unreal Engine on a cinecamera?

Hi,

I’ve made something similar a long time ago, you can find it here : zed-sdk/positional tracking/export/fbx/cpp at master · stereolabs/zed-sdk · GitHub

I’ve not tested it for a while so If it does not work anymore, you can ask a LLM to help you fix it.