Body Tracking Gestures / Movements / Positions - Best Practices

Hi Community -

My team and I are fairly new to the Zed2i Camera and are developing an interactive unity experience in which we hope to use multiple tracked bodies in coordinated movements with one another to affect a display.

My question is, as we work to choreograph some of these movements, are there any recommended, easily identified gestures or movements that would be reliable and fun?

Think in terms of arm waving patterns, poses, hand chops, etc.

Thank you!

Hi,

I won’t be able to recommend fun movements, but I can still give you some advice.

Our ZED SDK do not track the finger so It might be preferable to avoid precise hand movements. You should prefer full arm movements.
The faster the movement, the harder it is to detect/track accurately, so you might consider that as well.

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