AR: Placing a virtual object, on a real world body, that the ZED2 cameras pick up in unity

Hi everyone,

I’m new here and exploring the how to’s.

I am trying to figure out how to, place a virtual object, such as a handbag, necklace, etc around the shoulders, neck, etc of a real world body, using ZED2 cameras and unity.

Would anyone know where to direct me?
Helpful info, links, maybe someone has set up something similar?

Thanks in advance.



I think you should take a look at the body-tracking module/example (

This would allow you to detect and track specific parts of the person (for example the hands, head, …) and place the virtual object accordingly.

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