Hello,
I’m currently trying to use the ZED2 as a camera tracker. Which works really well!
The only little thing that bothers me is that she doesn’t correct the pose drift softly, but rather jumps.
Even if I set
tracking_parameters = sl.PositionalTrackingParameters()
tracking_parameters.enable_pose_smoothing = True
tracking_parameters.set_floor_as_origin = False
tracking_parameters.enable_area_memory = True
if self.load_old_map == True:
tracking_parameters.area_file_path = "****"
if err != sl.ERROR_CODE.SUCCESS:
exit(1)
self.zed.enable_positional_tracking(tracking_parameters)
zed_pose = sl.Pose()
runtime_parameters = sl.RuntimeParameters()
, it jumps like in the video. https://youtu.be/4VBnCsurJxk
I know that backlighting is not optimal. However, the position also jumps in other environments.
I also tried to set every value to FASLE, whereby the tracker reacts exactly the same.
So maybe there is a mistake in my Code?
Is there a solution? Or is it simply not possible to prevent that?
Thank you!