Log file open, 11/07/23 10:59:31 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=22368) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: ZEDSamples LogCore: UnrealTraceServer: Trace store launch successful LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-28051148" LogCsvProfiler: Display: Metadata set : engineversion="5.3.1-28051148+++UE5+Release-5.3" LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.2506] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3700X 8-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\ZEDSamples.uproject -skipcompile"" LogCsvProfiler: Display: Metadata set : loginid="856068fd494af8bb50b133847cb6c426" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 0.259103 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-F4AE2BE94F05365966EE0ABAD36243AA Session CrashGUID >==================================================== LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading Mac ini files took 0.03 seconds LogConfig: Display: Loading IOS ini files took 0.03 seconds LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds LogConfig: Display: Loading Windows ini files took 0.03 seconds LogAssetRegistry: Display: Asset registry cache read as 18.2 MiB from J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/CachedAssetRegistry_0.bin LogConfig: Display: Loading Linux ini files took 0.04 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Project plugin Stereolabs LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' LogPackageName: Display: FPackageName: Mount point added: 'J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Plugins/Stereolabs/Content/' mounted to '/Stereolabs/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogInit: Using libcurl 7.83.1 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.2.13 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.3-CL-28051148 LogInit: Engine Version: 5.3.1-28051148+++UE5+Release-5.3 LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 LogInit: Net CL: 26909020 LogInit: OS: Windows 11 (23H2) [10.0.22631.2506] (), CPU: AMD Ryzen 7 3700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 LogInit: Compiled (64-bit): Sep 21 2023 04:13:50 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.36.32537.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.3 LogInit: Command Line: -skipcompile LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.3/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.VSync:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.SceneRenderTargetResizeMethod:2]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[r.DefaultFeature.AntiAliasing:1]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.HZBOcclusion:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[r.EyeAdaptionQuality:0]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.SSR.MaxRoughness:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[r.TiledReflectionEnvironmentMinimumCount:10]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.PostProcessingColorFormat:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DontLimitOnBattery:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.ScreenPercentage:100]] [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[vr.SteamVR.UsePostPresentHandoff:0]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.MaxQualityMode:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[t.UnacceptableFrameTimeThreshold:20]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[t.TargetFrameTimeThreshold:12.5]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[t.HitchFrameTimeThreshold:22.8]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.TextureStreaming:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:4]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.RayTracing:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:0.000000]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:256]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.PathTracing:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[SkeletalMesh.UseExperimentalChunking:1]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2023.11.07-18.59.31:926][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2023.11.07-18.59.31:926][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2023.11.07-18.59.31:926][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2023.11.07-18.59.31:927][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2023.11.07-18.59.31:927][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2023.11.07-18.59.31:927][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2023.11.07-18.59.31:927][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2023.11.07-18.59.31:927][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2023.11.07-18.59.31:927][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2023.11.07-18.59.31:927][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] [2023.11.07-18.59.31:927][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2023.11.07-18.59.31:927][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] [2023.11.07-18.59.31:927][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2023.11.07-18.59.31:927][ 0]LogConfig: CVar [[bCookOnTheFlyForLaunchOn:1]] deferred - dummy variable created [2023.11.07-18.59.31:931][ 0]LogConsoleManager: Warning: Setting the console variable 'r.ScreenPercentage' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '100' [2023.11.07-18.59.31:931][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] [2023.11.07-18.59.31:931][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2023.11.07-18.59.31:931][ 0]LogConfig: CVar [[r.PostProcessAAQuality:3]] deferred - dummy variable created [2023.11.07-18.59.31:931][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2023.11.07-18.59.31:931][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2023.11.07-18.59.31:931][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.11.07-18.59.31:931][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.LensFlareQuality:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.BloomQuality:4]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.11.07-18.59.31:932][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:16]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SceneColorFormat:2]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.DetailMode:2]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.11.07-18.59.31:932][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.SSR.Quality:0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2023.11.07-18.59.31:932][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.11.07-18.59.31:932][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2023.11.07-18.59.31:934][ 0]LogRHI: Using Default RHI: D3D11 [2023.11.07-18.59.31:934][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 [2023.11.07-18.59.31:934][ 0]LogRHI: Loading RHI module D3D11RHI [2023.11.07-18.59.31:942][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2023.11.07-18.59.31:942][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: D3D11 adapters: [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3080 [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: VendorId : 10de [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: DeviceId : 2206 [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: SubSysId : 38921462 [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: Revision : 00a1 [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: DedicatedVideoMemory : 10556014592 bytes [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: SharedSystemMemory : 34311372800 bytes [2023.11.07-18.59.31:945][ 0]LogD3D11RHI: AdapterLuid : 0 74372 [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3080' (Feature Level 11_1) [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: 10067/0/32721 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:3, VendorId:0x10de [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: VendorId : 1414 [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: DeviceId : 008c [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: SubSysId : 0000 [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: Revision : 0000 [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: SharedSystemMemory : 34311372800 bytes [2023.11.07-18.59.32:054][ 0]LogD3D11RHI: AdapterLuid : 0 78021 [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: 0/0/32721 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3080 [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: VendorId : 10de [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: DeviceId : 2206 [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: SubSysId : 38921462 [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: Revision : 00a1 [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: DedicatedVideoMemory : 10556014592 bytes [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: SharedSystemMemory : 34311372800 bytes [2023.11.07-18.59.32:056][ 0]LogD3D11RHI: AdapterLuid : 0 74372 [2023.11.07-18.59.32:056][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. [2023.11.07-18.59.32:056][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2023.11.07-18.59.32:056][ 0]LogHAL: Display: Platform has ~ 64 GB [68622745600 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.11.07-18.59.32:056][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2023.11.07-18.59.32:056][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2023.11.07-18.59.32:056][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2023.11.07-18.59.32:056][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2023.11.07-18.59.32:056][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2023.11.07-18.59.32:056][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2023.11.07-18.59.32:056][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2023.11.07-18.59.32:056][ 0]LogConfig: CVar [[fx.Niagara.ForceLastTickGroup:1]] deferred - dummy variable created [2023.11.07-18.59.32:056][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Saved/Config/WindowsEditor/Editor.ini] [2023.11.07-18.59.32:056][ 0]LogInit: Computer: FREY [2023.11.07-18.59.32:056][ 0]LogInit: User: Frey [2023.11.07-18.59.32:056][ 0]LogInit: CPU Page size=4096, Cores=8 [2023.11.07-18.59.32:056][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2023.11.07-18.59.32:056][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) [2023.11.07-18.59.32:056][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2023.11.07-18.59.32:056][ 0]LogMemory: Process Physical Memory: 490.29 MB used, 502.08 MB peak [2023.11.07-18.59.32:056][ 0]LogMemory: Process Virtual Memory: 494.40 MB used, 494.40 MB peak [2023.11.07-18.59.32:056][ 0]LogMemory: Physical Memory: 16397.99 MB used, 49045.76 MB free, 65443.75 MB total [2023.11.07-18.59.32:056][ 0]LogMemory: Virtual Memory: 20396.50 MB used, 54775.25 MB free, 75171.75 MB total [2023.11.07-18.59.32:056][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2023.11.07-18.59.32:061][ 0]LogWindows: WindowsPlatformFeatures enabled [2023.11.07-18.59.32:070][ 0]LogInit: Physics initialised using underlying interface: Chaos [2023.11.07-18.59.32:071][ 0]LogInit: Using OS detected language (en-US). [2023.11.07-18.59.32:071][ 0]LogInit: Using OS detected locale (en-US). [2023.11.07-18.59.32:074][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2023.11.07-18.59.32:074][ 0]LogInit: Setting process to per monitor DPI aware [2023.11.07-18.59.32:274][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2023.11.07-18.59.32:274][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2023.11.07-18.59.32:274][ 0]LogWindowsTextInputMethodSystem: - Latvian (Latvia) - (Keyboard). [2023.11.07-18.59.32:274][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2023.11.07-18.59.32:289][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2023.11.07-18.59.32:289][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.11.07-18.59.32:413][ 0]LogRHI: Using Default RHI: D3D11 [2023.11.07-18.59.32:413][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 [2023.11.07-18.59.32:413][ 0]LogRHI: Loading RHI module D3D11RHI [2023.11.07-18.59.32:413][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. [2023.11.07-18.59.32:413][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. [2023.11.07-18.59.32:413][ 0]LogWindows: Attached monitors: [2023.11.07-18.59.32:413][ 0]LogWindows: resolution: 1920x1080, work area: (1920, 0) -> (3840, 1032), device: '\\.\DISPLAY1' [2023.11.07-18.59.32:413][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY] [2023.11.07-18.59.32:413][ 0]LogWindows: resolution: 1920x1080, work area: (3840, 0) -> (5760, 1032), device: '\\.\DISPLAY3' [2023.11.07-18.59.32:413][ 0]LogWindows: Found 3 attached monitors. [2023.11.07-18.59.32:413][ 0]LogWindows: Gathering driver information using Windows Setup API [2023.11.07-18.59.32:413][ 0]LogRHI: RHI Adapter Info: [2023.11.07-18.59.32:413][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 [2023.11.07-18.59.32:413][ 0]LogRHI: Driver Version: 546.01 (internal:31.0.15.4601, unified:546.01) [2023.11.07-18.59.32:413][ 0]LogRHI: Driver Date: 10-26-2023 [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: Creating new Direct3DDevice [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: GPU DeviceId: 0x2206 (for the marketing name, search the web for "GPU Device Id") [2023.11.07-18.59.32:413][ 0]LogRHI: Texture pool is 7046 MB (70% of 10067 MB) [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3080 [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: VendorId : 10de [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: DeviceId : 2206 [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: SubSysId : 38921462 [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: Revision : 00a1 [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: DedicatedVideoMemory : 10556014592 bytes [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: SharedSystemMemory : 34311372800 bytes [2023.11.07-18.59.32:413][ 0]LogD3D11RHI: AdapterLuid : 0 74372 [2023.11.07-18.59.32:485][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2023.11.07-18.59.32:485][ 0]LogD3D11RHI: Async texture creation enabled [2023.11.07-18.59.32:485][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported [2023.11.07-18.59.32:485][ 0]LogD3D11RHI: Array index from any shader is supported [2023.11.07-18.59.32:494][ 0]LogVRS: Current RHI does not support Variable Rate Shading [2023.11.07-18.59.32:503][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2023.11.07-18.59.32:512][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/TurnkeyReport_0.log" -log="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/TurnkeyLog_0.log" -project="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" -platform=all' [2023.11.07-18.59.32:512][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/TurnkeyReport_0.log" -log="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/TurnkeyLog_0.log" -project="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" -platform=all" ] [2023.11.07-18.59.32:541][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2023.11.07-18.59.32:541][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2023.11.07-18.59.32:541][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2023.11.07-18.59.32:541][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2023.11.07-18.59.32:541][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2023.11.07-18.59.32:541][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 [2023.11.07-18.59.32:541][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2023.11.07-18.59.32:541][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll [2023.11.07-18.59.32:541][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll [2023.11.07-18.59.32:542][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll [2023.11.07-18.59.32:542][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll [2023.11.07-18.59.32:543][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll [2023.11.07-18.59.32:543][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2023.11.07-18.59.32:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.11.07-18.59.32:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.11.07-18.59.32:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.11.07-18.59.32:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.11.07-18.59.32:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.11.07-18.59.32:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.11.07-18.59.32:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.11.07-18.59.32:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.11.07-18.59.32:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.11.07-18.59.32:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.11.07-18.59.32:576][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.11.07-18.59.32:576][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.11.07-18.59.32:580][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.11.07-18.59.32:580][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2023.11.07-18.59.32:580][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.11.07-18.59.32:580][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.11.07-18.59.32:583][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2023.11.07-18.59.32:584][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2023.11.07-18.59.32:584][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2023.11.07-18.59.32:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2023.11.07-18.59.32:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2023.11.07-18.59.32:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2023.11.07-18.59.32:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2023.11.07-18.59.32:590][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.11.07-18.59.32:590][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.11.07-18.59.32:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.11.07-18.59.32:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2023.11.07-18.59.32:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.11.07-18.59.32:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.11.07-18.59.32:595][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2023.11.07-18.59.32:604][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.11.07-18.59.32:651][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_METAL [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_METAL_MRT [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_METAL_SIM [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: PCD3D_SM6 [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: PCD3D_SM5 [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: PCD3D_ES31 [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: VVM_1_0 [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2023.11.07-18.59.32:655][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2023.11.07-18.59.32:655][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI. [2023.11.07-18.59.32:656][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2023.11.07-18.59.32:656][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2023.11.07-18.59.32:656][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2023.11.07-18.59.32:657][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.11.07-18.59.32:657][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2023.11.07-18.59.32:701][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2331 MiB) [2023.11.07-18.59.32:701][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.11.07-18.59.32:701][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2023.11.07-18.59.32:706][ 0]LogDerivedDataCache: C:/Users/maris/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. [2023.11.07-18.59.32:706][ 0]LogDerivedDataCache: Display: C:/Users/maris/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=1381.00MBs, RandomWriteSpeed=181.76MBs. Assigned SpeedClass 'Local' [2023.11.07-18.59.32:708][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/maris/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2023.11.07-18.59.32:708][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2023.11.07-18.59.32:708][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2023.11.07-18.59.32:708][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2023.11.07-18.59.32:708][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2023.11.07-18.59.32:709][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/Shaders/WorkingDirectory/26124/). [2023.11.07-18.59.32:709][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/maris/AppData/Local/Temp/UnrealShaderWorkingDir/37AE9BD3468C5418F7CD17BA1FA90BC2/'. [2023.11.07-18.59.32:709][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2023.11.07-18.59.32:709][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. [2023.11.07-18.59.33:471][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2023.11.07-18.59.33:692][ 0]LogShaderCompilers: Display: Compiling shader autogen file: J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2023.11.07-18.59.33:692][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2023.11.07-18.59.34:074][ 0]LogSlate: Using FreeType 2.10.0 [2023.11.07-18.59.34:074][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.11.07-18.59.34:091][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/CachedAssetRegistry_*.bin. [2023.11.07-18.59.34:092][ 0]LogAssetRegistry: FAssetRegistry took 0.0018 seconds to start up [2023.11.07-18.59.34:097][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2023.11.07-18.59.34:290][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2023.11.07-18.59.34:290][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2023.11.07-18.59.34:290][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2023.11.07-18.59.34:292][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2023.11.07-18.59.34:292][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: Available device profiles: [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F0200][00000BE8BF215000 66] GlobalDefaults, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F0600][00000BE8BF210000 66] Windows, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F0800][00000BE8BF217800 66] WindowsEditor, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F0A00][00000BE8BF21A000 66] WindowsServer, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F0C00][00000BE8BF21C800 66] WindowsClient, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F0E00][00000BE8BF63C800 66] IOS, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F1000][00000BE8BF63A000 66] iPadAir2, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F1200][00000BE8BF637800 66] IPadPro, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F1400][00000BE8BF635000 66] iPadAir3, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F1600][00000BE8BF630000 66] iPadAir4, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F1800][00000BE8B9290000 66] iPadAir5, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F1A00][00000BE8BE4DC800 66] iPadMini4, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F1C00][00000BE8BEDFC800 66] iPadMini5, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F1E00][00000BE89BF8A000 66] iPadMini6, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F2000][00000BE8C7600000 66] iPhone6S, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F2200][00000BE8C7602800 66] iPhone7, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F2400][00000BE8C7605000 66] iPodTouch7, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F2600][00000BE8C7607800 66] iPhone6SPlus, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F2800][00000BE8C760A000 66] iPhone7Plus, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F2A00][00000BE8C760C800 66] iPhoneSE, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F2C00][00000BE8C7610000 66] iPhone8, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F2E00][00000BE8C7612800 66] iPhone8Plus, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F3000][00000BE8C7615000 66] iPhoneX, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F3200][00000BE8C7617800 66] iPhoneXS, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F3400][00000BE8C761A000 66] iPhoneXSMax, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F3600][00000BE8C761C800 66] iPhoneXR, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F3800][00000BE8C7620000 66] iPhone11, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F3A00][00000BE8C7622800 66] iPhone11Pro, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F3C00][00000BE8C7625000 66] iPhone11ProMax, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F3E00][00000BE8C7627800 66] iPhoneSE2, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F4000][00000BE8C762A000 66] iPhone12Mini, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F4200][00000BE8C762C800 66] iPhone12, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F4400][00000BE8C7630000 66] iPhone12Pro, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F4600][00000BE8C7632800 66] iPhone12ProMax, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F4800][00000BE8C7635000 66] iPhone13Mini, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F4A00][00000BE8C7637800 66] iPhone13, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F4C00][00000BE8C763A000 66] iPhone13Pro, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F4E00][00000BE8C763C800 66] iPhone13ProMax, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F5000][00000BE8C7640000 66] iPhoneSE3, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F5200][00000BE8C7642800 66] iPhone14, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F5400][00000BE8C7645000 66] iPhone14Plus, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F5600][00000BE8C7647800 66] iPhone14Pro, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F5800][00000BE8C764A000 66] iPhone14ProMax, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F5A00][00000BE8C764C800 66] iPhone15, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F5C00][00000BE8C7690000 66] iPhone15Plus, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F5E00][00000BE8C7692800 66] iPhone15Pro, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F6000][00000BE8C7695000 66] iPhone15ProMax, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F6200][00000BE8C7697800 66] iPadPro105, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F6400][00000BE8C769A000 66] iPadPro129, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F6600][00000BE8C769C800 66] iPadPro97, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F6800][00000BE8C76A0000 66] iPadPro2_129, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F6A00][00000BE8C76A2800 66] iPad5, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F6C00][00000BE8C76A5000 66] iPad6, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F6E00][00000BE8C76A7800 66] iPad7, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F7000][00000BE8C76AA000 66] iPad8, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F7200][00000BE8C76AC800 66] iPad9, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F7400][00000BE8C75E0000 66] iPad10, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F7600][00000BE8C75E2800 66] iPadPro11, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F7800][00000BE8C75E5000 66] iPadPro2_11, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F7A00][00000BE8C75E7800 66] iPadPro3_11, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F7C00][00000BE8C75EA000 66] iPadPro4_11, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F7E00][00000BE8C75EC800 66] iPadPro3_129, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F8000][00000BE8C76B0000 66] iPadPro4_129, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F8200][00000BE8C76B2800 66] iPadPro5_129, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F8400][00000BE8C76B5000 66] iPadPro6_129, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F8600][00000BE8C76B7800 66] AppleTV, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F8800][00000BE8C76BA000 66] AppleTV4K, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F8A00][00000BE8C76BC800 66] AppleTV2_4K, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F8C00][00000BE8C76C0000 66] TVOS, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F8E00][00000BE8C76C2800 66] Mac, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F9000][00000BE8C76C5000 66] MacEditor, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F9200][00000BE8C76C7800 66] MacClient, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F9400][00000BE8C76CA000 66] MacServer, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F9600][00000BE8C76CC800 66] Linux, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F9800][00000BE8C76D0000 66] LinuxEditor, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F9A00][00000BE8C76D2800 66] LinuxArm64Editor, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F9C00][00000BE8C76D5000 66] LinuxArm64, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75F9E00][00000BE8C76D7800 66] LinuxClient, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FA000][00000BE8C76DA000 66] LinuxArm64Client, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FA200][00000BE8C76DC800 66] LinuxServer, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FA400][00000BE8C76E0000 66] LinuxArm64Server, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FA600][00000BE8C76E2800 66] Android, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FA800][00000BE8C76E5000 66] Android_Preview_OpenGL, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FAA00][00000BE8C76E7800 66] Android_Preview_Vulkan, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FAC00][00000BE8C76EA000 66] Android_Low, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FAE00][00000BE8C76EC800 66] Android_Mid, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FB000][00000BE8C76F0000 66] Android_High, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FB200][00000BE8C76F2800 66] Android_Default, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FB400][00000BE8C76F5000 66] Android_Adreno4xx, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FB600][00000BE8C76F7800 66] Android_Adreno5xx_Low, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FB800][00000BE8C76FA000 66] Android_Adreno5xx, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FBA00][00000BE8C76FC800 66] Android_Adreno6xx, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FBC00][00000BE8C7700000 66] Android_Adreno6xx_Vulkan, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FBE00][00000BE8C7702800 66] Android_Adreno7xx, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FC000][00000BE8C7705000 66] Android_Adreno7xx_Vulkan, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FC200][00000BE8C7707800 66] Android_Mali_T6xx, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FC400][00000BE8C770A000 66] Android_Mali_T7xx, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FC600][00000BE8C770C800 66] Android_Mali_T8xx, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FC800][00000BE8C7710000 66] Android_Mali_G71, [2023.11.07-18.59.34:518][ 0]LogDeviceProfileManager: [00000BE8C75FCA00][00000BE8C7712800 66] Android_Mali_G72, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FCC00][00000BE8C7715000 66] Android_Mali_G72_Vulkan, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FCE00][00000BE8C7717800 66] Android_Mali_G76, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FD000][00000BE8C771A000 66] Android_Mali_G76_Vulkan, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FD200][00000BE8C771C800 66] Android_Mali_G77, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FD400][00000BE8C7720000 66] Android_Mali_G77_Vulkan, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FD600][00000BE8C7722800 66] Android_Mali_G78, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FD800][00000BE8C7725000 66] Android_Mali_G78_Vulkan, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FDA00][00000BE8C7727800 66] Android_Mali_G710, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FDC00][00000BE8C772A000 66] Android_Mali_G710_Vulkan, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FE000][00000BE8C772C800 66] Android_Mali_G7xx, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FE200][00000BE8C7730000 66] Android_Mali_G7xx_Vulkan, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FE400][00000BE8C7732800 66] Android_Xclipse_920, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FE600][00000BE8C7735000 66] Android_Xclipse_920_Vulkan, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FEA00][00000BE8C7737800 66] Android_Vulkan_SM5, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FEC00][00000BE8C773A000 66] Android_PowerVR_G6xxx, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FEE00][00000BE8C773C800 66] Android_PowerVR_GT7xxx, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FF000][00000BE8C6120000 66] Android_PowerVR_GE8xxx, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FF200][00000BE8C6122800 66] Android_PowerVR_GM9xxx, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FF400][00000BE8C6125000 66] Android_PowerVR_GM9xxx_Vulkan, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FF600][00000BE8C6127800 66] Android_TegraK1, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FF800][00000BE8C612A000 66] Android_Unknown_Vulkan, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FFA00][00000BE8C612C800 66] Oculus_Quest, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FFC00][00000BE8C6130000 66] Oculus_Quest2, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C75FFE00][00000BE8C6132800 66] Meta_Quest_Pro, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C6140000][00000BE8C6135000 66] Meta_Quest_3, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C6140200][00000BE8C6137800 66] HoloLens, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: [00000BE8C6140400][00000BE8C613A000 66] MagicLeap_Vulkan, [2023.11.07-18.59.34:519][ 0]LogDeviceProfileManager: Active device profile: [00000BE8C75F0800][00000BE8BF217800 66] WindowsEditor [2023.11.07-18.59.34:519][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2023.11.07-18.59.34:628][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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[2023.11.07-18.59.34:689][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2023.11.07-18.59.34:689][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2023.11.07-18.59.34:689][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2023.11.07-18.59.34:689][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2023.11.07-18.59.34:689][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2023.11.07-18.59.35:146][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2023.11.07-18.59.35:146][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2023.11.07-18.59.35:157][ 0]LogUObjectArray: 21905 objects as part of root set at end of initial load. [2023.11.07-18.59.35:157][ 0]LogUObjectAllocator: 6139824 out of 0 bytes used by permanent object pool. [2023.11.07-18.59.35:157][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2023.11.07-18.59.35:162][ 0]LogLiveCoding: Display: Starting LiveCoding [2023.11.07-18.59.35:162][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2023.11.07-18.59.35:162][ 0]LogLiveCoding: Display: First instance in process group "UE_ZEDSamples_0xcf6581df", spawning console [2023.11.07-18.59.35:168][ 0]LogLiveCoding: Display: Waiting for server [2023.11.07-18.59.35:192][ 0]LogSlate: Border [2023.11.07-18.59.35:192][ 0]LogSlate: BreadcrumbButton [2023.11.07-18.59.35:192][ 0]LogSlate: Brushes.Title [2023.11.07-18.59.35:192][ 0]LogSlate: Default [2023.11.07-18.59.35:192][ 0]LogSlate: Icons.Save [2023.11.07-18.59.35:192][ 0]LogSlate: Icons.Toolbar.Settings [2023.11.07-18.59.35:192][ 0]LogSlate: ListView [2023.11.07-18.59.35:192][ 0]LogSlate: SoftwareCursor_CardinalCross [2023.11.07-18.59.35:192][ 0]LogSlate: SoftwareCursor_Grab [2023.11.07-18.59.35:192][ 0]LogSlate: TableView.DarkRow [2023.11.07-18.59.35:192][ 0]LogSlate: TableView.Row [2023.11.07-18.59.35:192][ 0]LogSlate: TreeView [2023.11.07-18.59.35:298][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2023.11.07-18.59.35:299][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms [2023.11.07-18.59.35:314][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2023.11.07-18.59.35:314][ 0]LogInit: XR: MultiViewport is Disabled [2023.11.07-18.59.35:314][ 0]LogInit: XR: Mobile Multiview is Disabled [2023.11.07-18.59.35:315][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") [2023.11.07-18.59.35:315][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2023.11.07-18.59.35:315][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2023.11.07-18.59.35:315][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2023.11.07-18.59.35:315][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") [2023.11.07-18.59.35:318][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/TurnkeyReport_1.log" -log="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/TurnkeyLog_1.log" -project="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" -Device=Win64@FREY' [2023.11.07-18.59.35:318][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/TurnkeyReport_1.log" -log="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/TurnkeyLog_1.log" -project="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" -Device=Win64@FREY" -nocompile -nocompileuat ] [2023.11.07-18.59.35:599][ 0]LogPython: Using Python 3.9.7 [2023.11.07-18.59.35:797][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2023.11.07-18.59.36:144][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2023.11.07-18.59.36:390][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2023.11.07-18.59.36:394][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2023.11.07-18.59.36:397][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.41' to multicast group '230.0.0.1:6666' [2023.11.07-18.59.36:691][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2023.11.07-18.59.36:716][ 0]LogMetasoundEngine: MetaSound Engine Initialized [2023.11.07-18.59.36:836][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B362CC3E497F6C5FA677B1A60EE9476A | Instance: 4440C8B5462C9C62C97BC6A001F97F06 (FREY-26124). [2023.11.07-18.59.37:090][ 0]LogOpenImageDenoise: OIDN starting up [2023.11.07-18.59.37:132][ 0]SourceControl: Revision control is disabled [2023.11.07-18.59.37:134][ 0]LogUProjectInfo: Found projects: [2023.11.07-18.59.37:162][ 0]SourceControl: Revision control is disabled [2023.11.07-18.59.37:425][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2023.11.07-18.59.37:439][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.11.07-18.59.37:439][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.11.07-18.59.37:601][ 0]LogCollectionManager: Loaded 0 collections in 0.002034 seconds [2023.11.07-18.59.37:603][ 0]LogFileCache: Scanning file cache for directory 'J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Saved/Collections/' took 0.00s [2023.11.07-18.59.37:604][ 0]LogFileCache: Scanning file cache for directory 'J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Content/Developers/Frey/Collections/' took 0.00s [2023.11.07-18.59.37:605][ 0]LogFileCache: Scanning file cache for directory 'J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Content/Collections/' took 0.00s [2023.11.07-18.59.38:186][ 0]LogWindows: Failed to load 'nvd3dumx.dll' (GetLastError=126) [2023.11.07-18.59.38:186][ 0]LogWindows: File 'nvd3dumx.dll' does not exist [2023.11.07-18.59.38:199][ 0]LogPython: Warning: 'ESlVideoSettings' and 'SlVideoSettings' have the same name (SlVideoSettings) when exposed to Python. Rename one of them using 'ScriptName' meta-data. [2023.11.07-18.59.38:204][ 0]LogConsoleManager: Warning: Console object named 'r.BlackBorders' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject) [2023.11.07-18.59.38:204][ 0]LogConsoleManager: Warning: Console object named 'r.SecondaryScreenPercentage.GameViewport' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject) [2023.11.07-18.59.38:204][ 0]LogConsoleManager: Warning: Console object named 'r.Test.ConstrainedView' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject) [2023.11.07-18.59.38:207][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Materials\Mono\M_ZED_Mono.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:207][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\Stereolabs\Materials\MF_Sl_DepthOffset.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:208][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\Stereolabs\Materials\MF_Sl_InverseTonemaping.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:208][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Textures\RT_ZED_Dummy.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:208][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Textures\RT_ZED_DummyGrayscale.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:213][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Shapes\SM_Plane_100x100.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:214][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Materials\M_ZED_3DWidgetPassthroughNoDepth.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:218][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Blueprints\HUD\Loading\W_ZED_Loading.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:218][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\Stereolabs\Fonts\F_Runtime_Roboto-Medium.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:218][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\Stereolabs\Fonts\Roboto-Medium.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:219][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Blueprints\HUD\W_ZED_Background.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:224][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Blueprints\HUD\Error\W_ZED_Error.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:225][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Textures\T_ZED_Warning.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:229][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Utility\C_Fade.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:229][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\Stereolabs\Materials\M_SL_RPP.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:232][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Materials\M_ZED_GetEyeIndex.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:232][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\Stereolabs\Materials\T_SL_Dummy32bit.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:242][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Materials\M_ZED_Fade.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.38:543][ 0]LogEngine: Initializing Engine... [2023.11.07-18.59.38:549][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2023.11.07-18.59.38:673][ 0]LogInit: Initializing FReadOnlyCVARCache [2023.11.07-18.59.38:678][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2023.11.07-18.59.38:679][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2023.11.07-18.59.38:686][ 0]LogAIModule: Creating AISystem for world Untitled [2023.11.07-18.59.38:687][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2023.11.07-18.59.38:687][ 0]LogInit: Texture streaming: Disabled [2023.11.07-18.59.38:700][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.1-28051148+++UE5+Release-5.3 [2023.11.07-18.59.38:707][ 0]LogAudio: Display: Initializing Audio Device Manager... [2023.11.07-18.59.38:720][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2023.11.07-18.59.38:720][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2023.11.07-18.59.38:721][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered [2023.11.07-18.59.38:721][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered [2023.11.07-18.59.38:721][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered [2023.11.07-18.59.38:721][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered [2023.11.07-18.59.38:721][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered [2023.11.07-18.59.38:722][ 0]LogAudio: Display: Audio Device Manager Initialized [2023.11.07-18.59.38:722][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2023.11.07-18.59.38:722][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.11.07-18.59.38:722][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2023.11.07-18.59.38:722][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.11.07-18.59.38:722][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.11.07-18.59.38:722][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.11.07-18.59.38:722][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2023.11.07-18.59.38:722][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.11.07-18.59.38:722][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2023.11.07-18.59.38:722][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.11.07-18.59.38:722][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.11.07-18.59.38:722][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.11.07-18.59.38:726][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2023.11.07-18.59.38:752][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Focusrite USB Audio) [2023.11.07-18.59.38:752][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2023.11.07-18.59.38:754][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.11.07-18.59.38:754][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.11.07-18.59.38:755][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2023.11.07-18.59.38:755][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2023.11.07-18.59.38:756][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2023.11.07-18.59.38:756][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2023.11.07-18.59.38:756][ 0]LogInit: FAudioDevice initialized with ID 1. [2023.11.07-18.59.38:757][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2023.11.07-18.59.38:757][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2023.11.07-18.59.38:769][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2023.11.07-18.59.38:773][ 0]LogInit: Undo buffer set to 32 MB [2023.11.07-18.59.38:773][ 0]LogInit: Transaction tracking system initialized [2023.11.07-18.59.38:791][ 0]LogSourceControl: Uncontrolled asset enumeration started... [2023.11.07-18.59.38:802][ 0]BlueprintLog: New page: Editor Load [2023.11.07-18.59.38:802][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.010634 seconds (Found 136 uncontrolled assets) [2023.11.07-18.59.38:887][ 0]LocalizationService: Localization service is disabled [2023.11.07-18.59.38:907][ 0]TimingProfiler: Initialize [2023.11.07-18.59.38:907][ 0]TimingProfiler: OnSessionChanged [2023.11.07-18.59.38:907][ 0]LoadingProfiler: Initialize [2023.11.07-18.59.38:907][ 0]LoadingProfiler: OnSessionChanged [2023.11.07-18.59.38:907][ 0]NetworkingProfiler: Initialize [2023.11.07-18.59.38:907][ 0]NetworkingProfiler: OnSessionChanged [2023.11.07-18.59.38:907][ 0]MemoryProfiler: Initialize [2023.11.07-18.59.38:907][ 0]MemoryProfiler: OnSessionChanged [2023.11.07-18.59.39:117][ 0]LogFileCache: Scanning file cache for directory 'J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Content/' took 0.01s [2023.11.07-18.59.39:213][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2023.11.07-18.59.39:323][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2023.11.07-18.59.39:325][ 0]SourceControl: Revision control is disabled [2023.11.07-18.59.39:325][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.099 [2023.11.07-18.59.39:325][ 0]Cmd: MAP LOAD FILE="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Content/ZED/Levels/L_BodyTrackingSingle.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2023.11.07-18.59.39:325][ 0]LightingResults: New page: Lighting Build [2023.11.07-18.59.39:327][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2023.11.07-18.59.39:327][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.11.07-18.59.39:327][ 0]MapCheck: New page: Map Check [2023.11.07-18.59.39:327][ 0]LightingResults: New page: Lighting Build [2023.11.07-18.59.39:331][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.11.07-18.59.39:334][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms [2023.11.07-18.59.39:350][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2023.11.07-18.59.39:403][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Mesh\ZED_Manny\SK_ZED_Manny.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:436][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Materials\Instances\Manny\MI_Manny_01.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:436][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Materials\M_Mannequin.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:437][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Materials\Functions\MF_Diffraction.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:437][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Materials\Functions\ChromaticCurve.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:438][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Materials\Functions\CA_Mannequin.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:439][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Materials\Functions\MF_logo3layers.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:440][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Shared\T_UE_Logo_M.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:441][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Materials\Functions\ML_BaseColorFallOff.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:442][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_01_ASAOPMASK_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:442][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_01_BN.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:443][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_01_CCRCCPlastic_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:443][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_01_D.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:443][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_01_MSR_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:444][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_01_N.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:444][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_01_Tan.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:447][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Materials\Instances\Manny\MI_Manny_02.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:447][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_02_ASAOPMASK_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:448][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_02_BN.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:448][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_02_CCRCCPlastic_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:449][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_02_D.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:449][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_02_MSR_MSK.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:450][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_02_N.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:450][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Assets\Mannequin\Textures\Manny\T_Manny_02_Tan.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:495][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Blueprints\BodyTracking\BP_CustomCylinder.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:505][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Blueprints\BodyTracking\BP_CustomSphere.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:574][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Content\ZED\Blueprints\BP_ZED_Initializer.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.11.07-18.59.39:576][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Levels\L_BodyTrackingSingle.umap: Failed to load '/Game/ZED/Levels/L_BodyTrackingSingle_BuiltData': Can't find file. [2023.11.07-18.59.39:576][ 0]LogLinker: Warning: [AssetLog] J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Content\ZED\Levels\L_BodyTrackingSingle.umap: VerifyImport: Failed to load package for import object 'Package /Game/ZED/Levels/L_BodyTrackingSingle_BuiltData' [2023.11.07-18.59.39:766][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2023.11.07-18.59.39:801][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'L_BodyTrackingSingle'. [2023.11.07-18.59.39:802][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2023.11.07-18.59.39:802][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2023.11.07-18.59.39:802][ 0]LogAIModule: Creating AISystem for world L_BodyTrackingSingle [2023.11.07-18.59.39:804][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2023.11.07-18.59.39:811][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms [2023.11.07-18.59.39:812][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2023.11.07-18.59.39:812][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.096ms to complete. [2023.11.07-18.59.39:818][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.593 [2023.11.07-18.59.39:818][ 0]LogShaderCompilers: Display: ================================================ [2023.11.07-18.59.39:818][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2023.11.07-18.59.39:818][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2023.11.07-18.59.39:818][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2023.11.07-18.59.39:818][ 0]LogShaderCompilers: Display: RAM used: 240.00 B of 3.20 GiB budget. Usage: 0.00% [2023.11.07-18.59.39:818][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2023.11.07-18.59.39:818][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2023.11.07-18.59.39:818][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) [2023.11.07-18.59.39:818][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2023.11.07-18.59.39:818][ 0]LogShaderCompilers: Display: ================================================ [2023.11.07-18.59.39:934][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2023.11.07-18.59.39:944][ 0]LogAssetRegistry: Display: Asset registry cache written as 18.2 MiB to J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Intermediate/CachedAssetRegistry_*.bin [2023.11.07-18.59.39:949][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.11.07-18.59.39:959][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.11.07-18.59.39:969][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.11.07-18.59.39:979][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.11.07-18.59.39:992][ 0]LogPakFile: Initializing PakPlatformFile [2023.11.07-18.59.39:993][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2023.11.07-18.59.39:993][ 0]LogPakFile: Initializing PakPlatformFile [2023.11.07-18.59.39:993][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2023.11.07-18.59.39:993][ 0]LogPakFile: Initializing PakPlatformFile [2023.11.07-18.59.39:994][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2023.11.07-18.59.39:994][ 0]LogPakFile: Initializing PakPlatformFile [2023.11.07-18.59.39:994][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2023.11.07-18.59.39:994][ 0]LogPakFile: Initializing PakPlatformFile [2023.11.07-18.59.39:995][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2023.11.07-18.59.39:995][ 0]LogPakFile: Initializing PakPlatformFile [2023.11.07-18.59.39:995][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2023.11.07-18.59.39:995][ 0]LogPakFile: Initializing PakPlatformFile [2023.11.07-18.59.39:997][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2023.11.07-18.59.39:997][ 0]LogPakFile: Initializing PakPlatformFile [2023.11.07-18.59.39:997][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2023.11.07-18.59.39:997][ 0]LogPakFile: Initializing PakPlatformFile [2023.11.07-18.59.39:998][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2023.11.07-18.59.39:998][ 0]LogPakFile: Initializing PakPlatformFile [2023.11.07-18.59.39:998][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2023.11.07-18.59.40:127][ 0]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.11.07-18.59.40:129][ 0]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2023.11.07-18.59.40:132][ 0]LogSlate: Took 0.000204 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2023.11.07-18.59.40:133][ 0]LogSlate: Took 0.000115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2023.11.07-18.59.40:178][ 0]LogViewport: Scene viewport resized to 1206x539, mode Windowed. [2023.11.07-18.59.40:205][ 0]LogSlate: Took 0.000159 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.11.07-18.59.40:295][ 0]LogStall: Startup... [2023.11.07-18.59.40:298][ 0]LogStall: Startup complete. [2023.11.07-18.59.40:304][ 0]LogLoad: (Engine Initialization) Total time: 9.08 seconds [2023.11.07-18.59.40:304][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2023.11.07-18.59.40:356][ 0]LogAssetRegistry: AssetRegistryGather time 0.0942s: AssetDataDiscovery 0.0256s, AssetDataGather 0.0290s, StoreResults 0.0397s. [2023.11.07-18.59.40:376][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) [2023.11.07-18.59.40:436][ 0]LogTurnkeySupport: Turnkey Device: Win64@FREY: (Name=FREY, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") [2023.11.07-18.59.40:483][ 0]LogAutomationController: Ignoring very large delta of 16780823.34 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests [2023.11.07-18.59.40:507][ 1]LogPython: registering [2023.11.07-18.59.40:509][ 1]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.026024 secs [2023.11.07-18.59.40:509][ 1]LogLiveCoding: Display: LiveCodingConsole Arguments: ZEDSamplesEditor Win64 Development [2023.11.07-18.59.40:589][ 2]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.11.07-19.00.02:385][793]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms [2023.11.07-19.00.05:344][793]LogTurnkeySupport: Selected target: ZEDSamples [2023.11.07-19.00.05:344][793]LogLauncherProfile: Unable to use promoted target - J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Binaries/Win64/ZEDSamples.target does not exist. [2023.11.07-19.00.05:362][793]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52783 -project="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject" -target=ZEDSamples -unrealexe="C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="J:/UnrealEngine/ActiveProjects/OLV/Package" -clientconfig=Development" -nocompile -nocompileuat ] [2023.11.07-19.00.05:420][794]LogAutomationController: Ignoring very large delta of 3.05 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests [2023.11.07-19.00.05:423][794]UATHelper: Packaging (Windows): Running AutomationTool... [2023.11.07-19.00.05:518][797]UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302 [2023.11.07-19.00.05:644][801]UATHelper: Packaging (Windows): Starting AutomationTool... [2023.11.07-19.00.05:666][803]UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52783 -project=J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/ZEDSamples.uproject -target=ZEDSamples -unrealexe="C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=J:/UnrealEngine/ActiveProjects/OLV/Package -clientconfig=Development -nocompile -nocompileuat [2023.11.07-19.00.05:759][812]UATHelper: Packaging (Windows): Initializing script modules... [2023.11.07-19.00.05:971][833]UATHelper: Packaging (Windows): Total script module initialization time: 0.21 s. [2023.11.07-19.00.06:277][869]UATHelper: Packaging (Windows): Executing commands... [2023.11.07-19.00.06:310][873]UATHelper: Packaging (Windows): Installed Sdk validity: [2023.11.07-19.00.06:320][874]UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") [2023.11.07-19.00.06:320][874]UATHelper: Packaging (Windows): Scanning for envvar changes... [2023.11.07-19.00.06:320][874]UATHelper: Packaging (Windows): ... done! [2023.11.07-19.00.06:320][874]UATHelper: Packaging (Windows): Cleaning Temp Paths... [2023.11.07-19.00.06:320][874]UATHelper: Packaging (Windows): BUILD SUCCESSFUL [2023.11.07-19.00.06:320][874]UATHelper: Packaging (Windows): Setting up ProjectParams for J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\ZEDSamples.uproject [2023.11.07-19.00.09:233][ 64]UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED ********** [2023.11.07-19.00.09:264][ 64]UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" ZEDSamples Win64 Development -Project=J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\ZEDSamples.uproject -Manifest=J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Intermediate\Build\Manifest.xml -remoteini="J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3" -skipdeploy -log="C:\Users\maris\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-ZEDSamples-Win64-Development.txt" [2023.11.07-19.00.09:501][ 64]UATHelper: Packaging (Windows): Log file: C:\Users\maris\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-ZEDSamples-Win64-Development.txt [2023.11.07-19.00.09:670][ 65]UATHelper: Packaging (Windows): Creating makefile for ZEDSamples (manifest 'J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Intermediate\Build\Manifest.xml' not found) [2023.11.07-19.00.10:709][ 68]UATHelper: Packaging (Windows): Writing manifest to J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Intermediate\Build\Manifest.xml [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): Building ZEDSamples... [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): Using Visual Studio 2022 14.36.32542 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10). [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] Using backward-compatible build settings. The latest version of UE sets the following values by default, which may require code changes: [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true). [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning). [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs). [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] bLegacyParentIncludePaths = false => Omits module parent folders from include paths to reduce compiler command line length. (Previously: true). [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] CppStandard = CppStandardVersion.Default => Updates C++ Standard to C++20 (Previously: CppStandardVersion.Cpp17). [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] WindowsPlatform.bStrictConformanceMode = true => Updates MSVC strict conformance mode to true (Previously: false). [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V4;' in ZEDSamples.Target.cs, and explicitly overriding settings that differ from the new defaults. [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] Using backward-compatible include order. The latest version of UE has changed the order of includes, which may require code changes. The current setting is: [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_0 [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] Suppress this message by setting 'IncludeOrderVersion = EngineIncludeOrderVersion.Latest;' in ZEDSamples.Target.cs. [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] Alternatively you can set this to 'EngineIncludeOrderVersion.Latest' to always use the latest include order. This will potentially cause compile errors when integrating new versions of the engine. [2023.11.07-19.00.10:804][ 68]UATHelper: Packaging (Windows): [Upgrade] [2023.11.07-19.00.10:814][ 68]UATHelper: Packaging (Windows): Determining max actions to execute in parallel (8 physical cores, 16 logical cores) [2023.11.07-19.00.10:814][ 68]UATHelper: Packaging (Windows): Executing up to 8 processes, one per physical core [2023.11.07-19.00.10:814][ 68]UATHelper: Packaging (Windows): ------ Building 3 action(s) started ------ [2023.11.07-19.00.19:744][ 95]UATHelper: Packaging (Windows): [1/3] Compile [x64] Module.Stereolabs.4.cpp [2023.11.07-19.00.19:744][ 95]UATHelper: Packaging (Windows): J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Source\ThirdParty\MixedReality\include\Eigen\src\Core\functors\StlFunctors.h(87): warning C4996: 'std::unary_negate<_Fn>': warning STL4008: std::not1(), std::not2(), std::unary_negate, and std::binary_negate are deprecated in C++17. They are superseded by std::not_fn(). You can define _SILENCE_CXX17_NEGATORS_DEPRECATION_WARNING or _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS to suppress this warning. [2023.11.07-19.00.19:744][ 95]UATHelper: Packaging (Windows): C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\INCLUDE\functional(259): note: see declaration of 'std::unary_negate' [2023.11.07-19.00.19:744][ 95]UATHelper: Packaging (Windows): J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Source\ThirdParty\MixedReality\include\Eigen\src\Core\functors\StlFunctors.h(91): warning C4996: 'std::binary_negate<_Fn>': warning STL4008: std::not1(), std::not2(), std::unary_negate, and std::binary_negate are deprecated in C++17. They are superseded by std::not_fn(). You can define _SILENCE_CXX17_NEGATORS_DEPRECATION_WARNING or _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS to suppress this warning. [2023.11.07-19.00.19:744][ 95]UATHelper: Packaging (Windows): C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\INCLUDE\functional(280): note: see declaration of 'std::binary_negate' [2023.11.07-19.00.19:744][ 95]UATHelper: Packaging (Windows): J:\UnrealEngine\ActiveProjects\OLV\zed-UE5-1.7_UE5.3\Plugins\Stereolabs\Source\Stereolabs\Private\Utilities\StereolabsFunctionLibrary.cpp(5): fatal error C1083: Cannot open include file: 'IXRTrackingSystem.h': No such file or directory [2023.11.07-19.00.19:744][ 95]UATHelper: Packaging (Windows): Total time in Parallel executor: 8.92 seconds [2023.11.07-19.00.19:744][ 95]UATHelper: Packaging (Windows): Total execution time: 10.42 seconds [2023.11.07-19.00.19:808][ 95]UATHelper: Packaging (Windows): Took 10.57s to run dotnet.exe, ExitCode=6 [2023.11.07-19.00.19:819][ 95]UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\maris\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-ZEDSamples-Win64-Development.txt) [2023.11.07-19.00.19:819][ 95]UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 14s [2023.11.07-19.00.19:819][ 95]UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6) [2023.11.07-19.00.19:851][ 95]UATHelper: Packaging (Windows): BUILD FAILED [2023.11.07-19.00.19:863][ 96]PackagingResults: Error: Unknown Error [2023.11.07-19.00.47:735][489]LogWindows: LaunchFileInExternalEditor J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Saved/Logs/ZEDSamples.log [2023.11.07-19.00.47:833][489]LogWindows: Launch application code for J:/UnrealEngine/ActiveProjects/OLV/zed-UE5-1.7_UE5.3/Saved/Logs/ZEDSamples.log : 42