Using pre-set license Built from '6000.0/staging' branch; Version is '6000.0.34f1 (5ab2d9ed9190) revision 5944025'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'ru' Physical Memory: 15733 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.34f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath D:/Мои проекты unity/Titor -logFile Logs/AssetImportWorker1.log -srvPort 50208 -job-worker-count 5 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: D:/Мои проекты unity/Titor D:/Мои проекты unity/Titor [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [10424] Target information: Player connection [10424] * "[IP] 192.168.1.148 [Port] 0 [Flags] 2 [Guid] 3060067277 [EditorId] 3060067277 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-VK7F90J) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [10424] Host joined multi-casting on [225.0.0.222:54997]... Player connection [10424] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.34f1 (5ab2d9ed9190) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.34f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Мои проекты unity/Titor/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f99) Vendor: NVIDIA VRAM: 3935 MB Driver: 32.0.15.5613 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.34f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.34f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.34f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56328 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.34f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002897 seconds. - Loaded All Assemblies, in 0.481 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.495 seconds Domain Reload Profiling: 974ms BeginReloadAssembly (165ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (47ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (193ms) LoadAssemblies (162ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (190ms) TypeCache.Refresh (188ms) TypeCache.ScanAssembly (173ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (496ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (441ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (31ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (78ms) ProcessInitializeOnLoadAttributes (237ms) ProcessInitializeOnLoadMethodAttributes (89ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.988 seconds Refreshing native plugins compatible for Editor in 0.75 ms, found 3 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.975 seconds Domain Reload Profiling: 1960ms BeginReloadAssembly (225ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (39ms) RebuildCommonClasses (48ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (48ms) LoadAllAssembliesAndSetupDomain (648ms) LoadAssemblies (456ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (329ms) TypeCache.Refresh (236ms) TypeCache.ScanAssembly (215ms) BuildScriptInfoCaches (74ms) ResolveRequiredComponents (16ms) FinalizeReload (976ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (759ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (119ms) ProcessInitializeOnLoadAttributes (505ms) ProcessInitializeOnLoadMethodAttributes (121ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 0.82 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 198 Unused Serialized files (Serialized files now loaded: 0) Unloading 5936 unused Assets / (7.1 MB). Loaded Objects now: 6572. Memory consumption went from 154.9 MB to 147.8 MB. Total: 20.163900 ms (FindLiveObjects: 1.340900 ms CreateObjectMapping: 2.862700 ms MarkObjects: 10.963600 ms DeleteObjects: 4.994200 ms) ======================================================================== Received Import Request. Time since last request: 267.194112 seconds. path: Assets/InputSystem_Actions.inputactions artifactKey: Guid(052faaac586de48259a63d0c4782560b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/InputSystem_Actions.inputactions using Guid(052faaac586de48259a63d0c4782560b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '02e5b530d5b44d961131ffba578cd945') in 0.0328926 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.020 seconds Refreshing native plugins compatible for Editor in 0.96 ms, found 4 plugins. Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.863 seconds Domain Reload Profiling: 1883ms BeginReloadAssembly (269ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (64ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (34ms) LoadAllAssembliesAndSetupDomain (656ms) LoadAssemblies (489ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (293ms) TypeCache.Refresh (140ms) TypeCache.ScanAssembly (127ms) BuildScriptInfoCaches (136ms) ResolveRequiredComponents (13ms) FinalizeReload (864ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (641ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (117ms) ProcessInitializeOnLoadAttributes (453ms) ProcessInitializeOnLoadMethodAttributes (59ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) Refreshing native plugins compatible for Editor in 0.97 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 84 Unused Serialized files (Serialized files now loaded: 0) Unloading 6099 unused Assets / (9.4 MB). Loaded Objects now: 6723. Memory consumption went from 155.2 MB to 145.7 MB. Total: 11.211900 ms (FindLiveObjects: 0.800000 ms CreateObjectMapping: 0.563800 ms MarkObjects: 4.763100 ms DeleteObjects: 5.083300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 210.212416 seconds. path: Packages/com.stereolabs.zed/Prefabs/ZED_Rig_Stereo.prefab artifactKey: Guid(e13ee7e0790c7d243b7aa67fe604acac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.stereolabs.zed/Prefabs/ZED_Rig_Stereo.prefab using Guid(e13ee7e0790c7d243b7aa67fe604acac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0d052b5bc86469b87877673df59419fd') in 1.1392993 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37 ======================================================================== Received Import Request. Time since last request: 27.090045 seconds. path: Assets/Readme.asset artifactKey: Guid(8105016687592461f977c054a80ce2f2) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/Readme.asset using Guid(8105016687592461f977c054a80ce2f2) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'c67d86759808d673bc05a4c713c91a6a') in 0.2211183 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000050 seconds. path: Assets/Settings/Mobile_RPAsset.asset artifactKey: Guid(5e6cbd92db86f4b18aec3ed561671858) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/Settings/Mobile_RPAsset.asset using Guid(5e6cbd92db86f4b18aec3ed561671858) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '2e7ad31db76bc699aae52e8a7abffc90') in 0.0881241 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000038 seconds. path: Assets/Settings/Mobile_Renderer.asset artifactKey: Guid(65bc7dbf4170f435aa868c779acfb082) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/Settings/Mobile_Renderer.asset using Guid(65bc7dbf4170f435aa868c779acfb082) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'c98494d4b0c31e8098200823da75db0a') in 0.0521775 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000039 seconds. path: Assets/Settings/SampleSceneProfile.asset artifactKey: Guid(10fc4df2da32a41aaa32d77bc913491c) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/Settings/SampleSceneProfile.asset using Guid(10fc4df2da32a41aaa32d77bc913491c) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '4c373f0ed11c9ad0667148114d7dfaa0') in 0.0156743 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000038 seconds. path: Assets/Scenes/SampleScene.unity artifactKey: Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/Scenes/SampleScene.unity using Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'aee62b0d5170d568b3428d404de9f8b7') in 0.0200298 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000031 seconds. path: Assets/TutorialInfo/Layout.wlt artifactKey: Guid(eabc9546105bf4accac1fd62a63e88e6) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/TutorialInfo/Layout.wlt using Guid(eabc9546105bf4accac1fd62a63e88e6) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '85836f37b3ce67bfca05b4ade29510e3') in 0.0169342 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000029 seconds. path: Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs artifactKey: Guid(476cc7d7cd9874016adc216baab94a0a) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs using Guid(476cc7d7cd9874016adc216baab94a0a) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '16fe3adad585180bc6b6738d706313bf') in 0.0187674 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000039 seconds. path: Assets/Settings/PC_Renderer.asset artifactKey: Guid(f288ae1f4751b564a96ac7587541f7a2) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/Settings/PC_Renderer.asset using Guid(f288ae1f4751b564a96ac7587541f7a2) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '7ebd5ed3e3c1e606fdea23c9810a4bde') in 0.0259106 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000029 seconds. path: Assets/Settings/DefaultVolumeProfile.asset artifactKey: Guid(ab09877e2e707104187f6f83e2f62510) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/Settings/DefaultVolumeProfile.asset using Guid(ab09877e2e707104187f6f83e2f62510) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '2d47408fce14e755a66dfb265a103f0b') in 0.0177795 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000037 seconds. path: Assets/TutorialInfo/Scripts/Readme.cs artifactKey: Guid(fcf7219bab7fe46a1ad266029b2fee19) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/TutorialInfo/Scripts/Readme.cs using Guid(fcf7219bab7fe46a1ad266029b2fee19) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'dbc8b8469b52d87b475364e0947e3b25') in 0.0161235 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.915 seconds Refreshing native plugins compatible for Editor in 2.24 ms, found 7 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:307 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus\Runtime\OculusLoader.cs:292 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in :0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00056] in :0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.957 seconds Domain Reload Profiling: 1873ms BeginReloadAssembly (262ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (100ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (564ms) LoadAssemblies (398ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (279ms) TypeCache.Refresh (109ms) TypeCache.ScanAssembly (94ms) BuildScriptInfoCaches (155ms) ResolveRequiredComponents (12ms) FinalizeReload (958ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (735ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (127ms) ProcessInitializeOnLoadAttributes (479ms) ProcessInitializeOnLoadMethodAttributes (114ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Refreshing native plugins compatible for Editor in 2.45 ms, found 7 plugins. Preloading 1 native plugins for Editor in 0.65 ms. Unloading 72 Unused Serialized files (Serialized files now loaded: 0) Unloading 6121 unused Assets / (10.4 MB). Loaded Objects now: 6788. Memory consumption went from 163.0 MB to 152.7 MB. Total: 20.186200 ms (FindLiveObjects: 1.044800 ms CreateObjectMapping: 1.735600 ms MarkObjects: 7.411600 ms DeleteObjects: 9.991600 ms) Prepare: number of updated asset objects reloaded= 0 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0