Hallo,
I have an Oculus Rift plus ZED Mini and Windows 10 PRO.
The ZED Mini Sampels work fine with Unity 2019 and the XR setting “Oculus” at Player.
If I create a new project with Windows 2021, import ZED_Unity_Plugin_v3.5.2.unitypackage, what do I have to do that the samples run correctly?
I go to Edit Projet Settings and activate XR-Plugin Management for Oculus.
When I start the Solar System example, something happens to the Oculus Rift, but I don’t see anything in the Rift.
I still have to adjust or import something ?
Thanks for any help
For the moment, the ZED SDK is not compatible with cuda 11.4.
You need the exact same version as cuda as the ZED SDK. In your case, you need cuda 11.1.
With the 3.6 release, all the 11.x versions of Cuda will be merged into a single ZED SDK installer (except 11.0).
If you don’t have the correct cuda version, the ZED SDK won’t be able to run properly, so does the Unity plugin.
The HTC headsets are using the SteamVR plugin instead of the oculus integration.
Therefore you need to install that, and if you are not using an Oculus anymore, remove the oculus integration from your project to reduce the potentials conflicts.