transform.localScale assign attempt for ‘Quad’ is not valid. Input localScale is { NaN, NaN, 1.000000 }.
UnityEngine.Transform:set_localScale (UnityEngine.Vector3)
ZEDMixedRealityPlugin:scale (UnityEngine.GameObject,UnityEngine.Vector2) (at Assets/ZED/SDK/Helpers/Scripts/MR/ZEDMixedRealityPlugin.cs:535)
ZEDMixedRealityPlugin:ZEDReady () (at Assets/ZED/SDK/Helpers/Scripts/MR/ZEDMixedRealityPlugin.cs:448)
ZEDManager/d__295:MoveNext () (at Assets/ZED/SDK/Helpers/Scripts/ZEDManager.cs:1974)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
What am I doing wrong? thinks