Sure,
I used the yolov5 custom detector example provided and, as you know, at the beggining there’s a configuration of ObjectDetectionParameters as you can see in the picture
When detection_parameters.enable_tracking = false the code runs at about 17 fps.
The same code, with detection_parameters.enable_tracking = true runs at about 21 fps.
It’s like some optimization done with enable_tracking=true were not done with enable_tracking=false.
I found this because as you can see from the other topic of mine, ingestCustomBoxObjects() falsify detection when tracking is enabled, I played a lot with these configurations and when I switched from true/false fps goes down.
